As your takeoff height decreases, the distance increase shrinks, until it's zero when you land at the same height as your takeoff. The second picture shows the best distance of half a dozen tries.
![rise of the tomb raider how to high dive rise of the tomb raider how to high dive](https://oyster.ignimgs.com/mediawiki/apis.ign.com/rise-of-the-tomb-raider/9/9e/HighDiving1p1.jpg)
The farther you fall before pressing Action, the more distance you get, up to a point where Action has no effect at all (and Lara lands with her heels on the yellow line). Here, Action is pressed when she's about 5 feet off the ground. The first shows jumping with Action held the whole jump: This pair of images shows the difference when Lara jumps from nearly the maximum height which doesn't kill her. If you press Action when Lara is about 5 feet from landing, she can land a foot or more farther than if you held Action throughout the jump. If you inch Lara forward for a Longest Jump and also delay Jump, you still get a maximum of improvement of 3.5 tiny squares.ĭelayed Action can be much larger. This distance increase is the same no matter how far she falls, since you're jumping from a little farther forward. Delay pressing Jump until the last moment before Lara drops off the edge, and she will go an extra distance about equal to half her foot length (3.5 tiny floor squares). The name actually covers two separate moves, Delayed Jump and Delayed Action you can do both in one jump.ĭelayed Jump is another way of doing a Longest Jump (see Basic Moves). This very useful move seems to work only in TR1 and TR2.
![rise of the tomb raider how to high dive rise of the tomb raider how to high dive](https://s2.gaming-cdn.com/images/products/2749/screenshot/rise-of-the-tomb-raider-20-year-celebration-xbox-one-wallpaper-5.jpg)
![rise of the tomb raider how to high dive rise of the tomb raider how to high dive](https://oyster.ignimgs.com/mediawiki/apis.ign.com/rise-of-the-tomb-raider/f/f3/Bullseye7p1.jpg)